YASTACS aka "
Yet
Another
Space
Trading
And
Combat
Simulator", is a 3D simulator game for Windows, I develop in my free time for fun. The game aims to continue the great legacy of games like
ELITE in a new "mixture" - according to my taste and design. :)
Features (planned) of the game:
- simple 3D graphics, but not too simple ;)
- single and multiplayer game, no violence mode,
- randomly generated universum (every new game is different), partitioned into many sectors, with stars, planets, asteroid belts, clouds, black holes
- human and other species with territories and space stations
- space ship types, designed for different jobs,
- trade, mining
- military, pirates, head hunting, etc.
- scripted events, story/quest lines
The main technological elements are:
Im a programmer, so the graphics and audio assets production is a little indefinite for the time being.
Blender I've used before, is free, and has a
useable export manner to feed the Ogre 3D engine. Audio I have no clue.