Development

Thursday, January 17, 2013

Galaxy map and screenshots

The galaxy map is the first screen I develop to show the generated galaxy data in game. I had some distress regarding the Ogre integration's functionality, because I didn't used the scenenode, camera and light system yet, but it turned out to be seamless, and easy to make. Thanks to SWIG!

I've made and uploaded some screenshots and video about the actual game startup, new single player screen functionality, galaxy generation progress and the first display of galaxy map into the media section.


In YASTACS the galaxy is divided into sectors, where the user visitable planetary systems, clouds, asteroid belts, etc. reside. The galaxy map shows the entire galaxy in miniature, where the player can fly around and get information about the sector.  Blue cubes image the sectors in 3D space (at the moment), that the user can sense the distance and relative position of them.

The next steps are to implement mouse look and sector info display. And of course the gui needs a skin change desperately too! :)

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